Monkey Bytes - Gain, entertain, retain

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Currencies

MonkeyBytes platform support any currency. Depending how your service is set up, for example if you run network games, we usuaylly have one currency as the "base" currency. Other currencies are then applied with a conversion value decided together.


You should have...

A specification on what currencies you need, and for which brands/whitelabels.

Important to note about currencies

In most of our games, the applied currency conversion is done from server based on a agreed currency convertion from the base currency, and then shown to the user in their selected currency.

Let`s say you have 3 different currencies for one or more brands. The tournament/game is then created in one of the currencies, and then a decided convertion rate is applied for the two other.

The applied convertion does not need to match the "actual" currency convertion rate, for example if you want round numbers for all the currencies. The currency convertion for a created tournament/game will stay the same throughout the full lifespan of the tournament/game, both for buy-in and payouts.

Adding new currencies

To add new currencies, you can speak with your key contact point at MonkeyBytes and we will add it for you.

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